The announcement of the PlayStation 5 being launched with Spider-Man: Miles Morales as a continuation of one of the PlayStation 4’s best exclusives sealed the deal for many gamers. Developed by Insomniac Games a studio best known for its work on the Ratchet & Clank series, Marvel’s Spider-Man showed the same kind of love and understanding for the character that Rocksteady did with Batman.

Spider-Man on the PlayStation 4 is a fantastic game with state of the art visuals, great voice acting, a memorable score, and an excellent story. However, even great games can do with a little improvement to make it even better. Thankfully, Spider-Man: Miles Morales is the perfect opportunity for the developers to do this. Here are ten things that Insomniac Games can do to make Miles Morales’s game even better than its predecessor.

10 No Switching Between Peter And Miles

Peter Parker for many fans of comics will be the Spider-Man they grew up with and there will still be many gamers that aren’t familiar with the Miles Morales version yet. The expanded storyline featuring Miles’ version of Spider-Man should be all about making him shine because he’s a great character in his own right.

Getting the two characters to team up to take down a dangerous is perfectly fine as their chemistry is great but the new game needs to be consistent in making sure Miles remains the star of the show.

9 New Villains

It should go without saying that having new villains in Spider-Man: Miles Morales would go a long way to making it more compelling for fans of the original game. However, with it being an expansion rather than a full-blown sequel there are some concerns that gamers may be retreading old ground.

Just like Batman for DC comics, the Spider-Man universe has arguably the best rogues gallery of villains in the entire series, so there is a lot to choose from. Versions of characters like Kraven the Hunter, Puma, and even Venom could make an appearance.

8 Don’t Retread Old Ground

The developers Insomniac Games have already confirmed that Spider-Man: Miles Morales is a brand chapter in the Spider-Man universe. However, there is still a risk that the game could end up feeling too familiar for gamers of the original.

In the comics, Miles does tend to deal with alternate versions of the same characters - like the New Sinister Six - that Peter Parker’s Spider-Man fights. However, Insomniac’s version of the Spider-Man universe has the benefit of allowing both Peter and Miles exist at the same. As a result, there’s a ton of new stories, villains, and drama that Miles can work with.

7 Improved Combat

The combat in Insomniac Games’ Marvel Spider-Man on the PlayStation 4 is arguably the best that has been adapted in a video game. It takes inspiration from the rhythmic combat system from the Batman: Arkham series with moves that look like they were ripped straight from the comics and the movies.

However, the combat doesn’t quite feel as polished as the Batman games and Spider-Man seems to lack the naturalistic flow that is seen in Arkham. The use of gadgets in combat doesn’t feel quite as seamless as it does in Arkham because players are forced into disrupting the flow by pausing the action to select gadgets from a spin-wheel menu screen.

6 Consistency With Enemies

At the risk of stating the obvious, Spider-Man whether it’s Peter Parker or Miles Morales is a superhero with incredible physical abilities that go way beyond what a normal human being is capable of. In addition to being one of Marvel’s most agile heroes, he is no slouch when it comes to super strength too.

So when faced with a group of normal non-powered thugs Spidey shouldn’t have any issue taking them down no matter how big they are. However, there are more than a few occasions in the original game where Spider-Man has to perform special actions to take down larger thugs due to their size. Yet, in a certain cutscene, Spider-Man is more than holding his against the likes of Rhino which is true to how he is in the comics.

5 Varied Side Missions

The biggest criticism that Marvel’s Spider-Man received from gamers and critics alike was that it suffered under the weight of its repetition. This is especially the case when it comes to completing all of the side-quests.

While they aren’t quite as bad as chasing down the Riddler Challenges in the Arkham games the lack of variety definitely rears its ugly head on more than a few occasions. Taking down bad guys that are trying to escape in their cars makes for some great set pieces but even they lose their appeal over time.

4 Utilize Miles’ Powers

A great way of making Spider-Man: Miles Morales feel as different as possible to its predecessor is to make sure that gamers are able to emphasize the impressive arsenal of powers that Miles has that are unique to him.

He has abilities that are unique to him like camouflage which can add more depth to the game’s stealth mechanics. The Venom Blast could be a great tool when fighting large groups of bad guys, and his regeneration abilities will definitely come in useful.

3 No Mundane Stealth Missions

While it was great getting to play a variety of different characters like Mary Jane during certain missions, there was no getting away from the fact that her stealth missions were quite boring. As is often the case in action games where the stealth is forced on the player, instant failure missions can often become tedious.

Swinging through New York City and taking down bad buys either by stealth or force always felt great because it was the player’s choice. However, when the instant failure stealth missions occurred they felt disruptive to the game’s pacing.

2 Better Non-Costumed Events

Marvel’s Spider-Man gave players a few opportunities to play as Peter Parker, Mary Janes Watson, and even Miles Morales. Unfortunately, these moments were never quite as interesting as playing Spider-Man beyond adding some character development or leading into a cutscene.

If Spider-Man: Miles Morales is going to add a few missions without the costume then they definitely need to be more interesting. That said, if the developers do add a series of stealth missions then it would be the perfect time to implement Morales’ stealth capabilities to bring some interesting dynamics to these events.

1 Lose The Soap Opera Drama

Marvel’s Spider-Man had a great story with excellent visuals and voice acting to back it up. The script could be both funny and emotional at the right times and in this regard, the game nailed its narrative.

However, the bickering between Peter Park and Mary Jane almost became as annoying and tedious as the Tobey Maguire Spider-Man films. Whether it was the miscommunications in texts or Mary Jane’s jealousy of Black Cat, the on-again-off-again soap opera felt out of place.

NEXT: Every Boss In Marvel’s Spider-Man, Ranked