Those Nintendo Switch fans who have abandoned all hope of seeing Monster Hunter World appear on the system shouldn’t give up just yet, as a public offer has been made to Capcom to create a Switch port of the game.
Adam Boyes, the CEO of Iron Galaxy Studios, has put up a public tweet that is directed to Capcom. He referred to an article where the president of Capcom said that Monster Hunter World likely won’t receive a Switch port. This was due to numerous factors, such as the relative lack of power of the system, to the fact that the game was developed before Capcom had a chance to see the Switch’s hardware and would be exceedingly difficult to downgrade for another system.
The reason Boyes referred to the article was to make a public offer to Capcom for Iron Galaxy Studios to make an attempt at porting Monster Hunter World to the Nintendo Switch.
Iron Galaxy Studios had previously ported The Elder Scrolls V: Skyrim to the Nintendo Switch and had done so with minimal downgrading, to the point where the game can be played portably with almost no concessions to the fidelity of the graphics.
This is a bold statement on behalf of Adam Boyes. While the Nintendo Switch port of Skyrim was impressive, it was also a game that was meant for the previous generation of consoles. Monster Hunter World is one of the most impressive looking games of the current generation of systems and has an online mode that runs like a dream. These two elements would almost certainly rule out a Nintendo Switch port of the game.
While it is true that there is a decent port of Doom on the Switch, you also have to take into account how different those games are. Doom takes place in smaller environments and you are mostly thrust into simple situations where you just have to gun down a horde of enemies. Monster Hunter World takes place in massive levels that are loaded all at once, which are teeming with life. The average Monster Hunter World stage is filled with collectibles, changeable environments, creatures of various behaviors and sizes, and has to have them all active at once.
A Nintendo Switch port of Monster Hunter World would be a huge boon to the system’s library, as it could return to the series to its local play roots, without having to sacrifice all of the new advancements that have made the game so popular. Whether a Switch port of Monster Hunter World is even possible is another question entirely and Iron Galaxy Studios may find that they have bitten off more than they can chew.