In The Elder Scrolls 5: Skyrim, part of being the fabled Dragonborn means that players get access to special abilities called shouts. These shouts use the language of dragons which wills their power into the world. There are plenty of shouts, and collecting them makes many aspects of the Dragonborn’s adventure much more tolerable.
Many shouts and their word walls are locked in quest lines or are only accessible at certain times in Skyrim. Others lie in wait throughout the wilds of Skyrim or are lost deep within old Nordic tombs. Some shouts command powerful beasts to fight while others make enemies flee in terror. Collect them all and become the ultimate Dragonborn.
In celebration of Skyrim’s anniversary, this list has been completed with the last Dragon Shouts that were previously missing and are found in Skyrim’s DLCs. Here is the complete list of all Dragon Shouts in Skyrim and where to find them.
27 Battle Fury
This shout is found in the Dragonborn DLC, by venturing deep into Vahlok’s tomb found on Solstheim. Battle Fury lets players enchant the damage of their followers’ weapons, which in turn will deal more damage in combat. The full shout applies the effect for 180 seconds.
26 Bend Will
This shout is very unique from all the other shouts in the game since each word has a different effect. “GOL” is used for cleansing All-Maker Stones on Solstheim while the player completes the quest “Cleansing the Stones”. “HAH” will turn any human or animal into the Dragonborn’s ally, and “DOV” will let the player actually ride a dragon.
25 Cyclone
Imagine the Unrelenting Force, but rather than pushing the target back, it will be sent flying upwards. Enemies will also take damage when they fall down from the shout.
24 Dragon Aspect
The Dragonborn becomes as powerful and mighty as a dragon, with increased damage, fire, and frost resistance. Power attacks deal even more damage, and the player character gains a temporary ghostly dragon armor.
23 Animal Allegiance
Call forth the mighty beasts of Skyrim with Animal Allegiance to aid in battle.
22 Aura Whisper
Similar to the Detect Life spell, Aura Whisper allows the Dragonborn to also detect the presence of animunculi, undead, and daedra.
21 Become Ethereal
Become ghostly and invulnerable to damage with the help of the Become Ethereal shout.
20 Call Dragon
Call forth the great Odahviing with Call Dragon for assistance in battle. He can also be ridden with the Dragonborn DLC.
19 Call of Valor
Summon the mightiest warriors from Sovngarde such as Gormlaith Golden-Hilt, Felldir the Old, and Hakon One-Eye with the Call of Valor shout.
18 Clear Skies
Command the weather and blow the rain and snow away with the Clear Skies shout.
17 Disarm
Stagger and disarm any opponent with the Disarm shout, making even the most difficult fights trivial.
16 Dismay
Behold the power of Dismay, making enemies flee in terror and even staggering dragons. Leveling up the shout allows for a greater effect on higher-level enemies.
15 Dragonrend
Dominate dragons by pulling them straight out of the skies with Dragonrend. This makes dragon fights much easier by grounding the flying beasts.
14 Drain Vitality
Slowly drain the life force out of enemies with the shout known as Drain Vitality.
13 Elemental Fury
Slash at foes with the fury of the winds as Elemental Fury increases attack speed. This is one of the most beneficial shouts for melee Dragonborn.
12 Fire Breath
Claim the power of dragons by blasting a high-speed fireball through the air with Fire Breath.
11 Frost Breath
Similar to Fire Breath, Frost Breath harnesses the power of frost dragons and creates a blast of cold air that both damages and slows enemies.
10 Ice Form
Control the icy winds of Skyrim with Ice Form which freezes all targets in its path, immobilizing them and inflicting them with frost damage.
9 Kyne’s Peace
Calm nearly all beasts within range of the Kyne’s Peace shout, creating a safer travel route, temporarily. Additionally, it detects all animals within range, similar to Aura Whisper.
8 Marked For Death
As the name suggests, Marked for Death nearly guarantees the slaying of a foe as it weakens their armor and makes them more susceptible to attacks.