Returnal S Devs On Non Linear Storytelling And Progress In A Roguelike
One of the phrases that has been used over and over again when it comes to Housemarque’s upcoming PS5 exclusive, Returnal, is ‘replayability’. All games want to sell themselves as something that’s so great you’ll never want to play another game ever again, but with Returnal there’s more to it than that. It’s a roguelike where death is a key part of the story, and that means you shouldn’t expect to make it through cleanly the first time you play....